Melee weapons
- Shovel – Accuracy 5 – Damage 6 – Range 2 – Rate of Fire 4 – Handling 7.
- Tube – Accuracy 5 – Damage 5 – Range 2 – Rate of Fire 4 – Handling 8.
- Pipeline – Accuracy 5 – Damage 5 – Range 2 – Rate of Fire 4 – Handling 8.
- Baseball bat – Accuracy 5 – Damage 5 – Range 2 – Rate of Fire 4 – Handling 7.
- aluminum bat – Accuracy 5 – Damage 5 – Range 2 – Rate of Fire 5 – Handling 8.
- Spiked Bat – Accuracy 5 – Damage 6 – Range 2 – Rate of Fire 4 – Handling 7.
- American fist – Accuracy 5 – Damage 5 – Range 1 – Rate of Fire 5 – Handling 9.
- Rowing – Accuracy 5 – Damage 5 – Range 2 – Rate of Fire 4 – Handling 7.
one handed weapons
- 1911 – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
- 1911 "The Shark" – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
- 1911 "Toaster" – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
- 1911 "Aerial Force" – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
- Magnum .44 – Accuracy 5 – Damage 6 – Range 5 – Rate of Fire 3 – Handling 7.
- Magnum .44L – Accuracy 6 – Damage 6 – Range 6 – Rate of Fire 3 – Handling 7.
- Magnum .44 "Sixer" – Accuracy 6 – Damage 6 – Range 6 – Rate of Fire 3 – Handling 7.
- Magnum .44 "Cannon" – Accuracy 6 – Damage 6 – Range 6 – Rate of Fire 3 – Handling 7.
- Magnum .44 "Steel & Ivory" – Accuracy 6 – Damage 6 – Range 6 – Rate of Fire 3 – Handling 7.
- SMG-11 – Accuracy 3 – Damage 3 – Range 4 – Rate of Fire 8 – Handling 6.
- P226 – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 5 – Handling 8.
- Skorpion – Accuracy 2 – Damage 3 – Range 3 – Rate of Fire 8 – Handling 7.
- A-99 – Accuracy 4 – Damage 3 – Range 4 – Rate of Fire 8 – Handling 6.
- D2 – Accuracy 2 – Damage 7 – Range 2 – Rate of Fire 2 – Handling 6.
- D2 "No eater" – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
- M-79 – Accuracy 5 – Damage 9 – Range 7 – Rate of Fire 2 – Handling 5.
- M-79 "Shark Shooter" – Accuracy 5 – Damage 9 – Range 7 – Rate of Fire 2 – Handling 5.
- P226 "Amendment 2" – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 5 – Handling 8.
- Skorpion "Big spender" – Accuracy 2 – Damage 3 – Range 3 – Rate of Fire 8 – Handling 7.
Shotguns
- M133 – Accuracy 3 – Damage 7 – Range 4 – Rate of Fire 2 – Handling 5.
- M133M – Accuracy 3 – Damage 7 – Range 4 – Rate of Fire 2 – Handling 5.
- S.B.S. – Accuracy 5 – Damage 7 – Range 5 – Rate of Fire 2 – Handling 4.
- SPAS-12 – Accuracy 3 – Damage 7 – Range 4 – Rate of Fire 4 – Handling 5.
- M133MS – Accuracy 2 – Damage 7 – Range 3 – Rate of Fire 2 – Handling 5.
- M133 "Grand Slam" – Accuracy 3 – Damage 7 – Range 4 – Rate of Fire 2 – Handling 5.
- SBS "The Farhand" – Accuracy 5 – Damage 7 – Range 5 – Rate of Fire 2 – Handling 4.
- SPAS-12 "Flameout" – Accuracy 3 – Damage 7 – Range 4 – Rate of Fire 4 – Handling 5.
Submachine guns
- MP5K – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 8 – Handling 7.
- MP5 – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 8 – Handling 6.
- MP40 – Accuracy 5 – Damage 4 – Range 5 – Rate of Fire 5 – Handling6.
- MP5SD – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 8 – Handling6.
- Vector.45 ACP "Classic" – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 9 – Handling 6.
Rifles
- AR-C – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 8 – Handling 5.
- 45/70 – Accuracy 7 – Damage 7 – Range 6 – Rate of Fire 5 – Handling 5.
- MS16 – Accuracy 7 – Damage 5 – Range 6 – Rate of Fire 6 – Handling 5.
- 45/70-T – Accuracy 7 – Damage 7 – Range 6 – Rate of Fire 5 – Handling 5.
- MS16 Trooper – Accuracy 7 – Damage 5 – Range 6 – Rate of Fire 6 – Handling 5.
- AK-47 – Accuracy 5 – Damage 6 – Range 5 – Rate of Fire 5 – Handling 5.
- AK-M – Accuracy – Damage – Range – Rate of Fire – Handling.
- AR-C "The Shark" – Accuracy 6 – Damage 4 – Range 5 – Rate of Fire 8 – Handling 5.
- 45/70 "Fall's Ghost" – Accuracy 7 – Damage 7 – Range 6 – Rate of Fire 5 – Handling 5.
- AK-MS "Whitetailer" – Accuracy 5 – Damage 6 – Range 5 – Rate of Fire 5 – Handling 5.
- AK-MS "Warrior" – Accuracy 5 – Damage 6 – Range 5 – Rate of Fire 5 – Handling 5.
- AR-C from "Silver & Carbon Fiber" – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
Sniper rifles
- AR-CL – Accuracy 6 – Damage 5 – Range 6 – Rate of Fire 5 – Handling 3.
- Carbine 308 – Accuracy 6 – Damage 5 – Range 5 – Rate of Fire 4 – Handling 8.
- MBP.50 – Accuracy 8 – Damage 8 – Range 8 – Rate of Fire 3 – Handling 3.
- SA-50 – Accuracy 7 – Damage 8 – Range 8 – Rate of Fire 5 – Handling 3.
- Jacob's rifle – Accuracy 8 – Damage 8 – Range 8 – Rate of Fire 3 – Handling 3.
- AR-CL "Sharbite" – Accuracy 6 – Damage 5 – Range 6 – Rate of Fire 5 – Handling 4.
- Carbine 308 "Old flame" – Accuracy 7 – Damage 6 – Range 7 – Rate of Fire 3 – Handling 4.
- MBP.50 Gold & Steel – Accuracy 8 – Damage 8 – Range 8 – Rate of Fire 3 – Handling 3.
- SA50 "Free State" – Accuracy 7 – Damage 8 – Range 8 – Rate of Fire 5 – Handling 3.
Machine guns
- M60 – Accuracy 6 – Damage 7 – Range 7 – Rate of Fire 5 – Handling 3.
- M249 – Accuracy 6 – Damage 5 – Range 7 – Rate of Fire 8 – Handling 3.
- M249 "Militia" – Accuracy 6 – Damage 5 – Range 7 – Rate of Fire 8 – Handling 3.
Arches
- pulley arch – Accuracy 7 – Damage 7 – Range 6 – Rate of Fire 5 – Handling 5.
- Slingshot – Accuracy 6 – Damage 6 – Range 6 – Rate of Fire 6 – Handling 6.
- curved arch – Accuracy 7 – Damage 7 – Range 7 – Rate of Fire 6 – Handling 5.
- "Big game" pulley arch – Accuracy 7 – Damage 7 – Range 6 – Rate of Fire 5 – Handling 5.
Rocket launcher
- RPG-7 – Accuracy 7 – Damage 9 – Range 8 – Rate of Fire 1 – Handling 2.
- RAT4 – Accuracy 7 – Damage 9 – Range 8 – Rate of Fire 1 – Handling 2.
special weapons
- Flamethrower – Accuracy 5 – Damage 8 – Range 4 – Rate of Fire 6 – Handling 5.
- Magnopulsator – Accuracy 5 – Damage 0 – Range 4 – Rate of Fire 5 – Handling 5.
- Flames upon flames – Accuracy 5 – Damage 8 – Range 4 – Rate of Fire 6 – Handling 5.