Survive through the streets of London and face the most dangerous Zombies in Zombie.
Letters from Dee
Here we leave you a video to find all of Dee's letters.
CCTV boxes
Here we leave you a video to locate the 16 CCTV cameras and get the “CCTV cameras are watching you” achievement.
Weapons – Zombie
Here we detail each weapon that we can use in Zombie, we can improve them as we use them, but be careful, if we are killed the new survivor will have them from scratch.
Cricket Bat: the weapon that we will use the most throughout the game, simple and effective, yes against only one zombie, against several we will only have to push and run away, or find a way to eliminate them 1 by 1 by retreating, We find it at the beginning when the Prepper asks us to look for the previous survivor. The bat does not go up levels.
L9A1 pistol: the gun we always start with, a basic gun that will keep us company throughout the game, whenever they kill us we will have it in our inventory.
Firepower 77
Scatter: 3.00
Look: No
Rate of fire: 0.30
Capacity: 13
Silencer: No
P226 Pistol: with a silencer, this allows us to prevent the zombies from noticing our presence thanks to it.
Firepower: 61
Dispersion: 2.85
Look: No
Rate of fire: 0.26
Capacity: 15
Silencer: Yes
Magnum: the most powerful weapon, we will not find much ammunition but when we use it we will notice its crudeness, we will find it in the closed door just before entering the nursery, on the right, in a small warehouse, we will need the door unlocking improvement from the PadPrepper.
Firepower: 177
Dispersion: 2.50
Look: No
Rate of fire: 0.32
Capacity: 13
Silencer: No
MK1 carbine: This rifle is accurate, but it takes a while to fire again. We find it in the control room at the palace gates.
Firepower: 134
Dispersion: 3.25
Look: No
Rate of Fire: 1.87
Capacity: 10
Silencer: No
Ak-47 rifle: with a good rate of fire it is a reliable weapon when several enemies attack us, we find it in the crows bunker of the Tower of London.
Firepower: 66
Dispersion: 6.60
Look: No
Rate of fire: 0.09
Capacity: 30
Silencer: No
SA80 rifle: When we manage to survive the Arena in St. George's Church we can pick it up in the room next to the London bus.
Firepower: 77
Scatter: 6.00
Look: No
Rate of fire: 0.10
Capacity: 30
Silencer: No
UMP45 submachine gun: another weapon with a good rate of fire that will allow us to face several zombies, we find it in the room with a code inside the Nursery.
Firepower: 5.6
Dispersion: 5.70
Look: No
Rate of Fire: 0.10
Capacity: 25
Silencer: No
2 barrel shotgun: Shotguns are very good at close range, if one or more zombies are nearby and we shoot by raising the sights a little we will blow their heads off. We will find it in the office that is closed and we enter the warehouses of the Brick Lane apartments from above.
Firepower: 432
Dispersion: 12.5
Look: No
Rate of fire: 0.50
Capacity: 2
Silencer: No
Shotgun 870: we find it at the door where we take the gasoline can at the gas station to restore the shelter's generator, it needs a scanner upgrade.
Firepower: 270
Scatter: 10.00
Look: No
Rate of fire: 1.17
Capacity: 4
Silencer: No
M4 Tactical Shotgun: We find it in the pier area of the Tower of London, behind the catwalk door that requires the scanner upgrade to open.
Firepower: 300
Dispersion: 10.20
Look: No
Rate of Fire: 0.48
Capacity: 7
Silencer: No
Crossbow: The good thing about the crossbow, apart from having zoom, is that we can always recover the arrows of the dead, so it is a weapon that is very profitable for us, we find it in the palace after taking the book, a passage opens, where we take the crossbow and we see an elevator that takes us back to the beginning (as we enter the passage to the left).
Firepower: 95
Dispersion: 3.05
Look: x4
Rate of fire: 1.00
Capacity: 1
Silencer: No
770 Carbine Sniper: A sniper rifle is always good, it allows us to observe and kill at long distances, carrying one is always effective, we will find it on the Tower of London pier.
Firepower: 220
Dispersion: 4.80
Look: x4
Rate of fire: 1.87
Capacity: 5
Silencer: No
Heavy Machine Gun: we have one at the exit of the shelter in the central room of the subway station with stairs and another at the doors of the palace, if we have ammunition the zombies will fall without remedy
Mine: They are very useful, we place them and when the zombies pass by, boom! Be careful not to be close when they explode.
Molotov Cocktails: What's better than charred zombie meat, the zombies we burn will fall as they burn for a while.
Grenades: Nothing better to get rid of several infected than using a grenade-
C4: We cannot use it directly as a weapon but rather it helps us destroy debris, and we always find something good when using it, we can pick it up in the room with a code in the Nursery and the Armory.
Survival Tips
Pay continuous attention to the radar, will warn us of the enemies we have nearby.
Scan the area in search of items, ammunition and recovery objects.
Move quicklyIf we keep our distance, don't make noise and move quickly, we will have a much better chance of succeeding.
Push, when we are cornered or an explosive zombie comes at us, pushing and running will give us a certain advantage
Scan CCTV boxes, they provide us with the mapping as well as information about objects that we can find in each area that we can consult in the shelter. At times when we are short of items, we may be interested in going to a specific area to look for the items that they indicate to us.
Open the sewers, they represent a safe trip between the areas and we can access them all from a sewer, making it much easier for us to search for otems.
The flares It is one of the items that can save our necks, if we find ourselves very surrounded or in a very bad situation, using one will give us a break.
Maintain the shelter trunk, it is important not to leave items behind, to store the objects.
Beware of explosions, both ours and the explosive zombies.
Always try to recover the backpack, the icon of a skull will appear on the map and take advantage of the converted survivors of friends and players, if we are connected, they can give us weapons and ammunition.
Take advantage of the beds, both in the shelter and in the crows' dens we have a bed to record, but it also recovers our health, we must make the most of it, if we know the existence of a fence it may be better for us to recover our health there before spending an item.
Always carry the full virucidal doseOnce the doctor gives us the syringe, always carrying it loaded can save us on many occasions.
Achievements/Trophies
Pop – Kill 50 zombies.
In the head! – First shot in the head with a gun.
Shelter – Arrive at the shelter.
The best ally – Take a backpack (emergency).
Epidemic – Kill 100 zombies.
Carbonized! – Kill your first zombie with a Molotov cocktail.
Go down with crossbow – First kill with the crossbow.
Shopping – Go into the supermarket.
Buckingham Palace – Enter Buckingham Palace.
Tower of London – Enter the Tower of London.
Expanded backpack – Get the ME XL.
Little by little – Complete the game in Chicken mode.
Pandemic – Kill 200 zombies.
Kindergarten – Enter the nursery.
Treason! – Survive the ambush in the church.
Added space – Get the ME XXL.
CCTV cameras are watching you – Hack all CCTV junction boxes.
Invulnerable – Achieve a Survivor score of 2000 points.
I survived! – Complete the game in Standard mode.
Unstoppable – Complete the game in Survival mode.
Complete guide for Zombie clicking here.