How to make a rubik's cube for dummies

In this article you will learn the easiest and fastest solution to make a Rubik's cube, even a child could do it quickly with these tips.

There is many quick and easy solutions for be able to solve a Rubik's Cube. All these different solutions have different levels of difficulty that can help a lot beginners, to the children or they can even help you solve the cube blindfolded.

Usually many people tend to get stuck solving the first face of the cube and then they need some helpIf you are one of those, don't worry, you will also we will help with it.

How do I solve a Rubik's cube quickly and easily?

The first thing we will need to know is that the methods are like algorithms, which can be used in different ways and that is why many users separate the cubes into layers and use a special terminology To solve it. 

What is the terminology?

This is the main thing we need to know to enter the world of Rubik's Cube, are different letters that are usually used in algorithms and they are usually rotate clockwise, these are:

  • F: Forehead
  • R: Right
  • OR: Above
  • l: Left
  • d: Below
  • b: Back

There are also rotations in the counter-clock wise, which to notify it will use a apostrophe (').

These types of letters will become familiar to us as we progress through the tutorial.

White Cross Method.

We must know that the center pieces do not move and? the cube is usually solved layer by layer and not face to face.

The first thing we will have to do to complete the Rubik's Cube is start with the white face. First we have to do a white cross paying attention to the color of the side center pieces. How do we look? We have to see that the colors of the central pieces match the piece above, being for example 2 red and 2 blue, and not 1 red and 1 blue, and 1 green and 1 blue.

To create the cross you must have a target in the center and do: R, F, R, F, R, U

White corners.

The next step will be place the corners with white, red and blue colors, making the corner colors always match the center color and not making them different, for example if we have two red ones it can not be orange and green the top corners.

It is likely that at least one white corner piece is at the bottom. For correctly place that corner, first place the Rubik's Cube below where it should go. Then, depending on which of the three ways the white side of the cube faces, it uses one of these algorithms:

  • F, D F'
  • R' D' R
  • R' DRF D2 F'

But there are other cases that can occur, these would be if the white-red-blue piece is also in the top layer, you can lower it to the bottom layer using the above algorithms. You simply put some other piece in its place, like this: F, D, F'.

The last case that could occur would be that a blue corner stays under the white cross, the movement you should do would be: R', D, R, F, D, F'

THE BEST TUTORIAL FOR BEGINNERS, WELL EXPLAINED, GUARANTEED TO SOLVE/ASSEMBLE RUBIK'S CUBE STEP BY STEP

Second layer.

Now you will have to move toward the left either to the right between the blue faces and red. If you made one 'T' inverted blue, the piece must move to the right, and if you did a 'T' red, has to move to the left. Therefore, you should move like this:

  • Blue T: U, R, U', R', U', F', U, F
  • Red T: U', L', U, L, U, F, U', F'

It may also be the case that you did not complete any 'T' and you were left with a red cube on top of blue inverted half T and a yellow cube on top of red inverted T. Then you should move like this: U, R, U', R', U', F', U, F

If what happened is that in the right side of the 'T' inverted blue you got a red and in the left side of the 'T' inverted red you left a blue, you must move like this: R, U', R', U, F', U2, F, U, F', U2, F.

The yellow cross.

In this case you can find four different situations that you must take into account, these are:

The four different situations.

If by chance you have the backward L shape, your cube should be held from the upper left corner, applying these movements: F, U, R, U', R', F'.

If you have the line shape, make the cube horizontal and use these movements: F, R, U, R', U', F'.

If you have directly a cross, well skip to step 5, but if it does not have a cross and has a point you will have to use the algorithm for backward L shape which will produce a line, which then can be solved with the line algorithm

The edges of the last layer.

In this step you will encounter 3 different situations in which the edges must be exchanged adjacently, making on top of 6 blue ones you have one red and above 6 red one blue, but that of the orange and the green you have 7 on their faces. For this situation the movements will be: U, R, U, R', U, R, U2, R'.

The second situation may have 6 blue cubes and one green, and 6 green and one blue, but 7 oranges and 7 reds. For this situation do the above movements twice.

And the last situation is that everyone has 7 cubes, then you can go to the next step.

Corners of the last layer.

The first thing to do is look at the cube and see if some of the corners of the top layer are already in the right place. Although it is not oriented the right way, you should be able to see that the red, blue and yellow corner in the image above is in the right place as it is between the red, blue and yellow faces

If all are correct go to the final step, if there are two or three correct, your cube has no solution.  If you don't have any correct cube, it doesn't matter since it is in an imaginary corner called FRU. To do this you must move the cube like this: U, R, U', L', U, R', U', L.

Complete it.

In this case you must search the wrong corner, he The goal of this step is to make all the corners have the yellow side on top, thus completing the yellow face and thus the cube, an incorrect cube is one that does not have yellow on the top.

There are 2 possible cases of incorrect cube, the first would be having the yellow cube facing the right, which would be fixed by moving like this: (R 'D' RD) (R 'D' RD)

The second would be having the yellow cube facing forward, which would be fixed by moving like this: (R 'D' RD) (R 'D' RD) (R 'D' RD) (R 'D' RD)

Other tricks about games.