The 18 Secondary Missions
Secondary missions are unlocked as we advance in the main story or after completing it, others are unlocked when we complete other secondary missions or obtain some collectibles. They will help us get skill points, new skills, origin currency and collectibles.
The video shows how to access each of the secondary missions.
Hidden Places
In this video we can see the location of 19 hidden places in which we will get a skill point for each one we visit plus the location of the Golden Suit with which we will get 2 more skill points that will help us improve all the skills in the game. We will not be able to enter mold-infected areas until completing the “Old Growth” side quest.
All Costumes
We can unlock several costumes to customize our protagonist. This video shows all the costumes and how to get them.
How to get the Eternal Fire Mod (Infinite Ammunition)
Control Achievements/Trophies
Astral construction – Build a weapon form or mod.
Not regulatory – Upgrade any form of weapon to level 3.
Personal development – Unlock all 3 mod slots. staff.
The importance of synergy – Complete 5 side missions.
Cooperation between departments – Complete 10 side missions.
AFC Crisis Response Unit – Complete 15 side missions.
paranormal collection – Get more than 100,000 Origin.
Interdimensional defense – Kill 1,000 Hiss.
Paracapacity – Unlock 1 skill upgrade.
Paraexpert ability – Unlocks a 50% from skill upgrades.
Paramaster capacity – Unlocks a 100% from skill upgrades.
Choose to be chosen – Get the service weapon.
paranormal power – Get the Throw skill.
Isolating telekinesis – Get the Shield skill.
Change of positions – Get the Evade skill.
psychic occupation – Get the Mastery skill.
lofty thoughts – Get the Levitate skill.
Ritual thought – Purge 5 checkpoints.
Intuition of rituals – Purge 10 checkpoints.
Studying the pattern – Purge 25 checkpoints.
strange collection – Collect 40 collectibles.
Official register – Collect 80 collectibles.
Agency Archivist – Collect 120 collectibles.
Altered manifestations may occur – Defeat esseJ.
Aggressive growth – Defeat Mold-1.
Communications Manager – Defeat Mr. Tomassi.
living archetypes – Defeat the Anchor.
astral phenomena – Defeat the Previous.
Welcome to the Immemorial House – Complete Mission 1.
unknown listener – Complete Mission 2.
Director manual override – Complete Mission 3.
Traditional club – Complete Mission 4.
Threshold – Complete Mission 5.
Guardian of my brother – Complete Mission 6.
The face of the enemy – Complete Mission 7.
Finnish tango – Complete Mission 8.
Polaris – Complete Mission 9.
Astral Construction – Take control.
Cognitive intruder – Control 10 enemies with the Dominate skill.
Unstable material – Kill 50 enemies with the Throw skill.
Volatile remains – Kill 10 enemies with the Shield Burst skill.
Appropriate procedures – Use Throw with a grenade or rocket.
Play of war – Complete 5 Council Countermeasures.
Astral strategy – Complete 25 Council Countermeasures.
first come – Complete 1 Agency alert.
Crisis management – Complete 5 Agency alerts.